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Showing posts with the label Solver

Excel VSM Simulator

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    A still picture of a Value Stream Map may not fully explain the behavior of the Value Stream. In some cases we need to understand its dynamic behavior. To do this we will convert our Excel Value Stream Map into a Monte Carlo Simulator. In Excel Value Stream Map we saw how a complex Value Stream could be mapped using Excel. We saw the importance of mapping feedback loops such as test-repair loops because they may become the bottleneck for the complete value stream. In this situation not all items flow along all branches so we need to calculate the % flowing along each branch. This enabled us to calculate the cycle for each workstation based on the staffing. Finally we were able to calculate the ideal staffing to balance the line: insure no workstation cycle is above the average inter-arrival time (takt time). This we did using Solver. Value Stream Map: Still Picture Vs Dynamic Behavior Mapping the current value stream is a good starting point to understand how it behaves b...

Response Surface Design Of Experiments with Excel

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Design of Experiments is a useful methodology for process improvement. The purpose is to find a relationship between process variables we can control and key process outputs in order to increase process capability . You can use Excel statistical analysis tools, Solver, Pivot charts, etc. to plan and analyse the results of these experiments. The first approach is to look for a linear relationship as shown in:   Excel DOE But in some cases this relationship may not be linear, in which case we will try a quadratic model with Response Surface DOE . We will use an example in this Excel file you can download: Download file   ExcelResponseSurface.xlsm   from OneDrive to your PC. In this example we are trying to maximize process yield acting on the critical factors pH , Temperature and Time . We will run the experiments in the Experiments simulation sheet using coded values.   Code pH Temperature Time -1 2 120 7 1 12 150 15 Factorial Experiments We start by ru...